Read Me file: Goodtime poses by Andrus 63 How to Install. To install, open the zip file. Drop the ?runtime? folder into your Poser or Daz Studio directory, and the files should install in their proper places. You can find the contents of this product under: Libraries/pose/GoodtimeM4V4 and Libraries/face/GoodtimeExpressions For a complete list of files in the package see the separate "Andrus63_Goodtime_Filelist.txt". The poses have not been tested on a Mac - they should work fine, but if you find a problem please let us know! They have been tested in Poser 7 and Poser 8; they have not been tested in Daz Studio, but again should work without difficulty (the file structure is identical). How to use. These poses are designed to work with the DAZ 3D figures Michael 4 and Victoria 4; they do work with other figures, but will require adjustment. We strongly advise that you turn inverse kinematics and limits off, as otherwise poses will not all work. Load V4(s) and M4(s) so that ?body? translation and rotation parameters are identical, so that the figures overlap each other. Apply poses to the correct figures - they will move into position relative to each other. Use ?body? (not ?Hip?) to move figures around the scene. Keep the parameters identical for the different figures, and the groups will stay together. You could try parenting the figures to each other?s bodies to move as a unit, but we find V4 sometimes does odd things when parented to another figure, so it?s safer to parent the M4s to V4 if you want to try this. This is more of a problem where there are 2 V4s. Poses are for the default M4 and V4. The large amount of contact between the figures means that several of the poses will need adjustment for morphed figures. There is no real way to avoid this. Similarly, they may need adjustment if the figures are clothed, and some may need adjusting for hair. It may be useful to use a magnet in some cases to ?squash? hair under a hand. Similarly you may want to experiment with using magnets (or ? for P7 and P8 users- the morphing tool) to squash the softer parts of the bodies where they touch. Neither the poses nor the expressions move the eyes. We generally find it is better to do this manually according to the rest of the scene, so the characters are looking in the right places. Remember there is a single dial under head morphforms in the morph++ ?morphforms? to move both eyes. V4 expressions will work on M4 (and vice versa) but they will not look quite the same. We find that the head character morphs can substantially affect the look of expressions, so be prepared to tweak them. The expressions should not overwrite head morphs. The zeroes will only affect the basic expressions and the M++/V++ expression morphs, not any add-on packs you may have. We find that character morphs on M4 particularly can make expressions look different - experiment and tweak the expressions to get the effect you desire. The M4 genital poses are for the standard DAZ M4 genitals. They set the angle but not the scale. Generally set the length anywhere between 0.5 and 1, and the girth around 0.4. Pose group 10 has an alternative pose for the 2nd V4, giving a less sexually explicit group. We couldn?t decide which we liked best, so left them both in! We hope you enjoy using these poses. Andrus and Andrea 63 [email removed] File list: .\Runtime\Libraries\Face\GoodtimeExpressions\ M4-Anticipation.fc2 M4-Anticipation.png M4-Kiss.fc2 M4-Kiss.png M4-Pleasure.fc2 M4-Pleasure.png M4-Pleasure2.fc2 M4-Pleasure2.png M4-Pleasure3.fc2 M4-Pleasure3.png M4-Zero.fc2 M4-Zero.png V4-Anticipation.fc2 V4-Anticipation.png V4-GTOpenwide.fc2 V4-GTOpenwide.png V4-Kiss.fc2 V4-Kiss.png V4-Pleasure.fc2 V4-Pleasure.png V4-Pleasure2.fc2 V4-Pleasure2.png V4-zero.fc2 V4-zero.png ..\Runtime\Libraries\Pose\GoodtimeM4V4\ GT01-M4.png GT01-M4.pz2 GT01-M4gen.png GT01-M4gen.pz2 GT01-V4.png GT01-V4.pz2 GT02-M4.png GT02-M4.pz2 GT02-M4gen.png GT02-M4gen.pz2 GT02-V4.png GT02-V4.pz2 GT03-M4.png GT03-M4.pz2 GT03-M4gen.png GT03-M4gen.pz2 GT03-V4.png GT03-V4.pz2 GT04-M4.png GT04-M4.pz2 GT04-M4gen.png GT04-M4gen.pz2 GT04-V4.png GT04-V4.pz2 GT05-M4.png GT05-M4.pz2 GT05-M4gen.png GT05-M4gen.pz2 GT05-V4.png GT05-V4.pz2 GT06-M4.png GT06-M4.pz2 GT06-M4gen.png GT06-M4gen.pz2 GT06-V4.png GT06-V4.pz2 GT07-M4-1.png GT07-M4-1.pz2 GT07-M4-2.png GT07-M4-2.pz2 GT07-M4gen-1.png GT07-M4gen-1.pz2 GT07-M4gen-2.png GT07-M4gen-2.pz2 GT07-V4.png GT07-V4.pz2 GT08-M4-1.png GT08-M4-1.pz2 GT08-M4-2.png GT08-M4-2.pz2 GT08-M4gen-1.png GT08-M4gen-1.pz2 GT08-M4gen-2.png GT08-M4gen-2.pz2 GT08-V4.png GT08-V4.pz2 GT09-M4.png GT09-M4.pz2 GT09-M4gen.png GT09-M4gen.pz2 GT09-V4-1.png GT09-V4-1.pz2 GT09-V4-2.png GT09-V4-2.pz2 GT10-M4.png GT10-M4.pz2 GT10-M4gen.png GT10-M4gen.pz2 GT10-V4-1.png GT10-V4-1.pz2 GT10-V4-2.png GT10-V4-2.pz2 GT10-V4-2a.png GT10-V4-2a.pz2 GT11-M4-1.png GT11-M4-1.pz2 GT11-M4-2.png GT11-M4-2.pz2 GT11-M4gen-1.png GT11-M4gen-1.pz2 GT11-M4gen-2.png GT11-M4gen-2.pz2 GT11-V4-1.png GT11-V4-1.pz2 GT11-V4-2.png GT11-V4-2.pz2 ..\Runtime\ EndUserLicense.txt Andrus63_Goodtime_ReadMe.txt Andrus63_Goodtime_Filelist.txt