Product: Grand Inquisitor "Core Package" Vendor/Creator: Davo or Davorama store support forum: https://www.renderotica.com/community/forums.aspx?g=topics&f=2878 Copyright (c) 2022 davo. All rights reserved. Not intended for redistribution. ----------------------------------------------------------------------------------------------------------------------------------- Get medieval on your favorite characters with the Grand Inquisitor Core Package. A richly textured and detailed dungeon environment and restraining tools to get your personal inquisition going. ----------------------------------------------------------------------------------------------------------------------------------- System Requirements: - PC and Mac compatible - Requires Poser 8+ - DazStudio version is available (sold separately) with material/surface zone adjustments and poses for the Genesis 8 figures - All files in .obj, .cr2, .png and .jpg format. ---------------------------------------------------------------------------------------------------------------------------------- To install, open the zip file and extract the contents (make sure "use folders" option is checked to the location of your poser.exe file. For example: c:/program files/curious labs/poser 5 or c:/program files/Smith Micro/Poser 8 You may also install to a different location of your choice if you wish to use an external runtime location. Do not include "runtime" in the extraction path, it is already specified in the zip file. ----------------------------------------------------------------------------------------------------------------------------------- The figure files will be extracted to the Figures/Character library: Davo / Grand Inquisitor: Contains subfolders: subfolders: /Cages: Contains Cage 1 and Platform cage figures. /Chain Sets: Contains single, double and wall mount chain figures /Flogger: Contains flogger restraint and whips /Gibbet: Contains Gibbet figure /Hand Tools: Contains Tool Table and accessories /The Dungeon: Contains the dungeon environment, assemblies and dungeon furnishings and equipment /Wheel Set: Contains the wheel rack/water platform, elements and assemblies ----------------------------------------------------------------------------------------------------------------------------------- The props files will be extracted to the Props library: Davo / Basic Iron Cuffs: contains smart prop wrist, ankle and neck cuffs for V4/M4 (Genesis male and female in DS version) Davo / Grand Inquisitor: contains subfolders: subfolders: /Hand Tools: Contains stand alone hand tools and smart props for V4 and M4 /Hot Tools: A subfolder for M4 and V4 within the Hand Tools folder that has "hot metal" textures for some of the tools. /The Dungeon: Contains dungeon environmental props and scene clutter /Wheel Set: Contains some add-on props for the Wheel set ----------------------------------------------------------------------------------------------------------------------------------- The Pose files will be extracted to the Pose library: Davo / Grand Inquisitor / This folder contains subfolders for: (poses for restraints and matching poses for V4) subfolders: /Barrel: Poses for the barrel and matching poses for V4 /Cages: Subfolders for Cage 1, Platform cage and matching poses for V4 /Chain Sets: Subfolders for single, double, wall mount chains and matching poses for V4 /Flogger: Poses for Flogger, matching poses for V4 and whip hand poses/positioning poses for V4 and M4 /Frame: Poses for Frame 1 figure and matching poses for V4 /Gibbet: Poses for Gibbet and matching pose for V4 /Scribes Table: Pose for Scribes table and matching pose for M4 /The Dungeon: Column and Beam poses for the Dungeon Room /Wheel Set: Subfolders for wheel combos 1,2 and matching poses for V4 single and double poses. ----------------------------------------------------------------------------------------------------------------------------------- The Hand Pose files will be extracted to the Hand library: Davo / Grand Inquisitor / This folder contains subfolders subfolders: /Hand Tools: Subfolders for M4 and V4 with hand poses for M4 and V4 to match Hand Tool smart props. /Scribe Pen: Contains a right hand pose to hold the scribe pen for M4 and V4 ----------------------------------------------------------------------------------------------------------------------------------- Figure Library Descriptions: ----The Dungeon Folder:---- _Null Base Set: This is a simple base you can use to parent walls to or other items if you want to move them all around together. It has a base, right, left, front and back nullbases. These are non-rendering nulls. One of the pre-assembled dungeon rooms uses this null base set. _Null Base Single: This is a simple non-rendering nullbase you can parent several items to so they move together all at once. Barrel: This is a wooden barrel figure with built in floor brace if you want to stack it on the floor or on top of other barrels. The barrel has an inside fluid surface and 2 lids. One lid is solid, the other lid has a hole in it so you can poke a head through it. There are a couple of barrel tap smart props in the props folder if you want to use the barrels as wine or alcohol barrels. If you want to use the barrel as a restraint device, poses are provided for the barrel and V4 in the pose library. Parent V4 to the Barrels "base" before applying any poses. Barrel Stack Assem 1 and 2: This is a pre-parented stack of barrels that you can use to populate a room. Stack 1 top barrel is the barrel that will move the stack, bottom middle barrel is the barrel that will move stack 2. Canal Floor: this is an alternative floor you can use in the dungeon room. I has an adjustable water level and two canal tunnels. This figure is already used in the ROOM ASSEMBLIES folder "Canal Dungeon". The main floor of the dungeon has been moved out of view and this floor in it's place. Canal Cover: This is a cage/cover that goes over the canal which allows you to use the canal pit as a holding cell. Canal Cover with Locks: This same cover as above but with the addition of padlocks on the doors. Candle 1: This is a poseable 3 candlestick holder. It's got size/shape morphs on most parts so you can vary the look of the set. The flames have ambient lit material zone that will glow in a dimly lit scene. You can place this candle set anywhere. Candle 2: This is a single candlestick holder with size/shape morphs on most parts. You can place it anwywhere. Cauldron: This is a large cauldron with some bubbly fluid inside. The fluid level is adjustable as are the ambient lit flames. You can get creative and use this in conjunction with some of the restraint devices to lower your favorite character into the hot fluids. Cell Door: This is a cell door and wall set that can be used to fit into the niches or cutouts on the dungeon room figure. The texturing matches the rest of the dungeon. The door is posable. Cell Door with Lock: This is the same cell door but with a padlock pre-attached to the door. Crate Large and Crate Small: These crates have posable lids and adjustable height filling material such as hay. The crates lids open and close and each crate has size/shape morph adjustments. You can use these crates as room clutter. Crate Stack Assembly: This is a pile of crates already pre-parented together. The bottom, middle crate is the crate that moves them all around. Stair Door Set: This is a simple set of stone stairs with a door at the top. The door can open and close, but nothing is behind it. This can be used as a simple room setting prop. Door Xtra and Stairs Xtra: These are the door and stairs from the Stair Door Set but as individual parts. The door Xtra can be used as a floor level door as scene clutter. Floor Litter: No dungeon has spotless floors! This cool litter figure has several bits and pieces all held together with a non-rendering base that you can use to move the whole set around. Place these anywhere in your scene on the floor and move the bits around for room clutter. Platform: This is a simple morph size/shape adjustable platform to do some of your dirty work, especially if your scene is outdoors. Platform Steps: This is a set of wooden steps you can place anywhere or use for any purpose. It will fit the Platform figure. Room: This is the main dungeon room environment. It has a non-rendering "base" sphere just below the floor level. You can use this 'base' to move the whole room around. The use of the base also allows you to move the main floor out of view without moving anything else, this lets you use the alternative 'canal floor' figure. All the columns and ceiling beams can be moved out of view for better viewing angles. There are poses in the pose library for different beam and column settings. All walls, ceiling and floor can be moved out of view as well for better camera viewing. The default position of the room has the left and front wall moved out of view. Scribes Table: This is a cool little table and chair that you can use to record confessions with. It's got a repositionable seat, ink pot and ink pen. A pose file for M4 and the table is provided in the pose library. Parent M4 to the seat before applying the pose. Wall 2 Arched and Wall 2 Arched with Lock: This is a simple interior wall you can use to reconfigure the dungeon a bit, you can place the walls end to end or into the columns of the Room. There are size/shape morphs. The door frame of the door can be moved to hide the gated door. Wall 2 with Lock has a padlock already parented to the door. -----Room Assemblies Folder---- Note about shadows: This room/rooms setups have shadow casting on all parts. Sometimes the ceiling, beams and columns might cast shadows that get in the way. If you are inexperienced with lighting, you might want to click on the ceiling or problematic column and column lighting and turn it's shadow casting off in the properties tab. Note about poses: Pose files to reconfigure the columns and ceiling beams are provided in the Pose library Basic Dungeon: This is the basic floor plan with columns, cell doors with locks, stairs with door and column lighting. There is also some room clutter piles of props and figures for interest. These are parented to the wall they are nearest. Canal Dungeon: This is a the same basic floor plan with the main floor hiden and canal floor figure added. The stairs have been replaced with doors and the columns have been hidden. Inner Wall Dungeon: This is the room with all walls and columns hidden from view, only the floor is visible and the addition of the wall 1 and wall 2 figures/props to form a smaller scene. The smaller walls have been parented to the _nullbase set. You can move walls out of view as necessary for your scene. Inner Wall Set Only: This is a small scene with no floor, just walls parented to the _nullbaseset figure. ----Cages Folder:---- Cage 1 : This is a cage with operable grate with a head hole. The water level in the cage can be moved up and down and the bottom interior of the cage can be moved up and down. The "base" of the cage is intended to be at floor level, the cage portion (with the grate) can move up and down allowing this cage to be inset low on the floor or high up so you have to access it from a platform. There are poses in the pose library with different configuration options. Parent "V4" to the cages "cage" body part before applying poses then move the cage to any location you desire. Cage 1 with Locks: This is cage 1 with the addition of Locks on the lock bar. Platform Cage: This is a raised platform with cage covering over a large water filled pit. The cage has 2 doors. 2 pose files are supplied for V4 in the pose library. Parent V4 to the cages "base" body part before applying poses. Platform Cage with Locks: This is the Platform cage figure with locks already added to the doors. ----Chain Sets Folder:---- Chain Double Set: A posable set of chains that can be added to any location. This can be used as room clutter for looks or you can use the supplied pose files for use with V4. Parent V4 to the sets "nullbase" before applying any poses then move to their final location. Use the "basenull" body part to move the chains around. Use the basic iron wrist cuffs in conjunction with these poses. Chain Single Set: A posable single chain with poseable links. This can be used as scene clutter or with the basic pose supplied in the pose library. Parent V4 to the chains "Nbase" body part before apply any poses then move the "nbase" body part to desired location. Use the Basic Iron Neck cuff in conjunction with this pose. Chain Wall Mount: This is a classic base with large ring holding 2 chains setup. The ring and chains are poseable. This can be used as scene clutter or you can use the poses supplied for V4. Parent V4 to the chains "base" body part before applying any poses then move the "base" of the chains to a desired location. Use the Basic iron wrist cuffs in conjunction with these poses. ----Flogger Folder:---- Flogger: This unique contraption keeps your character bent over for a good spanking, but wait, there's more. There is posable wrist stock with repositionable chain and a couple of feet spikes to keep your character on their toes. In addition, there is a couple of whips you can use to flog your character. A pose file is provided for the flogger and matching pose for V4. Flogger Combo: This is the flogger with the addition of both whips pre-parented to the hooks on the flogger. Whip 1: This is a poseable whip with 3 spiked chains you can flail around. Each chain has easypose bending technology for fast and easy bending. Parent the whip to your characters right hand before applying the positioning pose in the pose library. A simple hand pose is supplied for both whips 1 and 2 (same pose) for M4 and V4. Whip 2: This is a smart prop whip that will self position to your characters right hand. The whip has some size/shaping morphs. There is a simple hand pose in the pose library (not the hand library, I simplified locations so you don't have to search around libraries). ----Frames Folder:---- Frame 1: This is a sturdy wooden post with 5 posable chains that you can use to restrain your character. The posts and head have size/shaping morphs to move/adjust poses. This post would be good for public viewing if you did an exterior scene. Pose files are provided for the post and matching poses for V4 in the pose library. Parent your character to the posts "header" body part before applying any poses. Basic iron wrist and ankle cuffs should be used in conjunction with these poses. ----Gibbet Folder:---- Gibbet: This is a simple wall mounted gibbet with some size/shaping morphs. A pose file is included for the gibbet and V4. Parent your character to the "gibbet" body part before applying the pose. You can them move the gibbets 'base' to any location you wish. ----Hand Tools Folder:---- Tool Table: This is a posable and size/shape morph adjustable table that can be used to hold tools and intimmodate your characters while your dungeon master sets up shop. There are 6 symmetrical mirroring tool hooks along the outter edge. Tool Table Assembly: This is the tool table with a bunch of the hand tools already parented to it. You can just add it to your scene for scene clutter. Tool Nail Set: This is a set of 12 nails that you can use to nail 'things' to a cross or other stuff. I included it in case you want to do some creative posing or uses, it's also good for scene clutter. This figure is symmetrical mirroring and the all the nails can be moved around by moving the "base" body part. No poses are supplied. ----Wheel Set Folder:---- (Wheel set is comprised of combinations of figures that are pre-parented for convenience) Rake: This is a menacing tool that you can use to run your characters over. The spokes have morphs and are posable. Some size/shaping morphs are included for custom fits. Place this wherever you wish. Wheel Combo 1: This is a pre-parented Wheel and Wheel Base 1 setup. Pose files for single or double character use is supplied in the pose library. Parent your V4 character(s) to the chain1null or chain2null body parts of the wheel before applying any poses. Basic Iron wrist and ankle cuffs are needed in conjunction with the poses. Wheel Combo 2: This is the Wheel and Platform Base pre-parented setup for using the wheel over water. Pose files for single or double character use is supplied in the pose library. Parent your V4 character(s) to the chain1null or chain2null body parts of the wheel before applying any poses. Basic Iron wrist and ankle cuffs are needed in conjunction with the poses. Wheel Combo 2 for Canal: This is a wheel and wheel base 2 setup that can be used in the "Canal Dungeon" scene environment available in this Core Package. It works the same in terms of pre-parenting and posing as Wheel Combos 1 and 2. Elements SubFolder: (Contains the individual elements used to make the combo figures) Wheel: This is the wheel with spokes and chains used to parent your characters to. It's got some size/shaping morphs. The wheel is parented to the base 1 and base 2 "axle" body parts in the combination setups. Wheel Base 1: This is a floor mounted wheel base for using the wheel on solid ground rather than over water. This base has some unique features like the weighted armature with a poseable chain. By default the chain goes into the collar and out of view, implying there is a lower level below the dungeon. There is also a large stone weight that can be used on the chain to imply weighted stressing on the wheel. A pose file in included for the base to switch between collar and stone weight. The axle and beams of the base are size/shape morph adjustable so you can make it higher or lower. The wheel gets parented to the "axle" body part in the combination setups. Wheel Base 2: This is a base that can be used if you want to suspend the wheel over a water or other feature that is not solid ground. All parts are size/shape morph adjustable. The wheel figure is partented to the "axle" body part in the combination setups. Wheel Platform: This is a simple platform with a water pit that can be used to store things or suspend the wheel over. It is used in one of the combination setups. ----------------------------------------------------------------------------------------------------------------------------------- Props Libraries: Cuffs Library: (same cuffs are available for Genesis male and female in the DazStudio Version) These libraries contain smart prop cuffs to use in conjunction with the most of Davo's packages. These smart props will automatically position and parent to your characters. To apply the cuffs, click on your character in your preview window, then click to add each cuff, they will position automatically. Link props can be used to provide a link for using the cuffs like hand cuffs with a link the middle. Hand Tool Folder: /Grand Inquisitor/ Hand Tools: These are stand alone hand tools and then smart prop versions for M4 and V4 in the subfolders /Grand Inquisitor/ Hand Tools/Hot Tools: These are smart props of some of the tools with a "hot metal" texture. These are subfoldered into the M4 and V4 hand tool folders. _Brazier: A simple Brazier with some ambient lit coals that will glow in a dimly lit scene. You can put tools in it to heat it up. _Brazier Tools: The Brazier with some tools already parented to it. The tools have some hot metal textures on it. -Axe: Hand axe/hatchet tool with some size/shaping morphs -Brand Base: This is a branding iron with some size/shape morphs. There aresome smart prop brand letters that will automatically parent to the brand base. -Brand letters A, H, T and W: These are smart prop branding letters. They will smart prop to the Brand Base prop. Select the brand base prop before applying the letters, they will snap into place automatically. -Claw: A 3 prong claw tool to use for ripping and scratching. It has some size/shaping morphs -Hammer: Hand Hammer for, well, hammering and bashing things. It's got some size/shaping morphs -Pick: Ice pick style hand tool. It's got some size/shaping morphs -Pliers 1 - 4: Simple plier tools for crushing and grabbing things. Each have some size/shaping or open close morphs. -Rake: A two pronged raking tool for ripping and clawing. It's got some size/shaping morphs -Skewer: A pick like tool with screw-like threads for skewering -Snips: Scissor like cutting hand tool. It's got some size/shaping morphs -Spike: A long spike you can use to impale your characters with. The M4 and V4 subfolder for the hand tools have smart prop versions of the Hand Tools. Select your character, then double click on the tool of choice. The tool will automatically snap into the right hand of your character. You must use the Hand Poses in the Hands library The Dungeon Folder: -Barrel Tap on End: This is a smart prop tap to add to the barrel figure, it goes on the end or top of the barrel. It has Open-Close morph. -Barrel Tap on Side: This is a smart prop tap to add to the barrel figure, it goes on the side of the barrel. It has Open-Close morph. -Basket: Wicker style basket with some grain or slop in it. Basket has size/shaping morphs for variation -Basket Stack assembly 1 and 2: A pre-parented set of baskets/bucket and or hay stack for scene clutter. -Brazier: A simple brazier with coals and flames that glow in a dimly lit scene. Brazier has size/shape morphs -Bucket: Simple bucket with water surface. Bucket has size/shape morphs for variation -Column Lamps 1 and 2: These lamps have ambient lit flames and fit to the dungeon columns. Lamps have size/shaping morphs. -Drinking Bottle: Simple bottle for setting on a table. -Drinking Cup: Simple cut for setting on a table. -Drinking Jar: Simple jar for setting on a table. -Eating Plate: Simple plate for setting on a table. -Hay Scraps 1: Simple floor prop of hay for placing around the room for room clutter. -Lamp Wall Mount: Simple wall mounted lamp with size/shaping morphs. You can place this on any surface -Old Lock: Simple old metal padlock with open-close morph. This lock is already partented to most items that can use a lock. -Stump Stool: Simple stump that can be used as a stool or table. -Scribes Pen: Simple ink pen to dip in an ink well and take confessions. -Scribes Pen M4 Smart: Same ink pen smart prop for M4 right hand. -Scribes Pen V4 Smart: Same ink pen smart prop for V4 right hand. -Table 1: Simple table for setting things one. Table has size/shaping morphs -Table Assem 1: Table with some items already pre-parented to it. You can place these around the dungeon for scene clutter. - Wall 1: This is a simple divider wall with size/shaping morphs. This can be used between the columns of the dungeon to create a more centralized scene - Wall 2: This is a simple wall divider with arched opening. It has size/shaping morphs. This can be used like the Wall 1 figure to divide up a larger space in the dungeon. Wall 2 also has a door version in the figures library. Wheel Set Folder: -Coal Tub: Simple metal tub filled with hot coals that will glow in a dimly lit scene. You can place this beneath the wheel to torment your characters as they pass over it. -Cross Xtra: This is a religious cross that you can add anywhere to your wheel set to give it an official religious look and feel. The cross has some size/shaping morphs. -Platform: This is a simple wood platform for placing things on. It matches the platform on one of the wheel combos in the figures library. - Wheel Spikes: These are add-on spikes that smart prop to the wheel for some additional tormenting. Click on the wheel first then add the spikes. They will place automatically as it is a smart prop. ----------------------------------------------------------------------------------------------------------------------------------- Pose Libraries: Note: Poses will get your default character "close" to positioning, you may have to make some minor adjustments if your character is heavily morphed or scaled. Parent your V4 character to the piece of equipment noted in the information png file in the pose libraries. After she is parented, you can apply the poses to both the equipment and V4. Pre-parenting V4 allows you to place you equipment somewhere in your scene other than the default import location without having the pose take it back to the center of the scene. Barrel Folder: This folder contains some presets for the Barrel plus a pose for V4 if you want to use it as a restraint device. Parent V4 to the barrels "base" body part before applying poses. Cages folder: Cages 1 and Platform cage poses for V4. Parent V4 to Cage 1 "cage" body part before applying poses. Parent V4 to platform cages "base" body part before applying poses. Move the cage to any location Chain Sets folder: Chain Double: Parent V4 to chains "nullbase" before applying poses. Move the Chains "nullbase" body part up against any wall. Chain Single: Parent V4 to chains "nbase" before applying poses. Move the Chains "nbase" body part up against any wall. Chain Wall Mount: Parent V4 to chains "base" before applying poses. Move the Chains "base" body part up against any wall. Flogger Folder: Parent V4 to the floggers "post" body part before applying any poses. Parent Whip 1 to V4 or M4's right hand before applying any whip 1 position poses. Whip 2 is a smart prop and automatically positions in your characters right hand. Apply the whip 2 hand pose after parenting the whip 2 prop. Frame Folder: Parent V4 to the Frames "header" body part before applying any poses. Gibbet Folder: Parent V4 to the Gibbets "gibbet" body part before applying any poses. Move the gibbets base to any location. Scribes Table Folder: Parent M4 to the scribe tables "seat" before applying poses. Move the base to any location you wish after posing. The Dungeon: These poses will hide and show the colums and top of column beams in various configurations. Wheel Set Folder: Combo 1 folder: Parent a single V4 to the wheels "chain1null" part for single character poses. For double character poses, parent the additional V4 to the "chain2null" body part before applying the additional poses. Combo 2 Folder: Same as above, parent a single V4 to the wheels "chain1null" part for single character poses. For double character poses, parent the additional V4 to the "chain2null" body part before applying the additional poses. ----------------------------------------------------------------------------------------------------------------------------------- Hand Pose Libraries: Note: Poses will get your default character "close" to positioning, you may have to make some minor adjustments if your character is heavily morphed or scaled. /Hand Tools: Contains subfolders for M4 and V4 right hand poses for all the Hand tools. /Scribe Pen: Contains an M4 and V4 right hand pose for the scribe pen smart prop. ----------------------------------------------------------------------------------------------------------------------------------- NOTES ABOUT RAYTRACING AND GAMMA CORRECTION: Raytrace properties have been built into the material zones on these figures. In order to take advantage of raytracing in Poser, you will have to 'enable' raytracing in the render properties settings. I suggest a minimum of 2 raytrace bounces. More bounces will slow down rendering times. ***NOTES ABOUT RENDERING/GAMA CORRECTION IN POSER PRO 2012 AND HIGHER VERSIONS*** This packages textures and material zones were assigned in Poser 8. In order to best utilize the bump mapping, ect, you should disable gamma correction in the render settings in versions of Poser higher than Poser 8. ----------------------------------------------------------------------------------------------------------------------------------- Included files folder structure: Name Path Type davo_InquizCore_readme_Poser.txt Text Document BIlfoot.obj runtime\geometries\davo\bicuffs\ OBJ File BIlhand.obj runtime\geometries\davo\bicuffs\ OBJ File BIlink.obj runtime\geometries\davo\bicuffs\ OBJ File BIneck.obj runtime\geometries\davo\bicuffs\ OBJ File BIrfoot.obj runtime\geometries\davo\bicuffs\ OBJ File BIrhand.obj runtime\geometries\davo\bicuffs\ OBJ File IQZcage1.obj runtime\geometries\davo\inquiz\ OBJ File IQZCHNdouble.obj runtime\geometries\davo\inquiz\ OBJ File IQZCHNmount.obj runtime\geometries\davo\inquiz\ OBJ File IQZCHNsingle.obj runtime\geometries\davo\inquiz\ OBJ File IQZcrossXtra.obj runtime\geometries\davo\inquiz\ OBJ File IQZGIBgibbet1.obj runtime\geometries\davo\inquiz\ OBJ File IQZoldlock.obj runtime\geometries\davo\inquiz\ OBJ File IQZplatform2.obj runtime\geometries\davo\inquiz\ OBJ File IQZplatform3.obj runtime\geometries\davo\inquiz\ OBJ File IQZpost1.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMarchdoor.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMbarrel.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMbarrelTap.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMbasket.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMbottle.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMbrazier1.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMbucket.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMcanal.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMcanalcov.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMcandle1.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMcandle2.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMcauldron.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMcellwall.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMcolumXtra.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMcrateLG.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMcrateSM.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMcup.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMcolumXtra.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMdoorXtra.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMhay1.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMjar.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMlite1.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMlite2.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMlite2XTRA.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMlitter.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMnull.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMnullset.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMplate.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMplatsteps.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMroom1.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMscribe.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMscribePen.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMstairs.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMstairXtra.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMstump.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMtable1.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMwall1.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMwall2.obj runtime\geometries\davo\inquiz\ OBJ File IQZRMwall2DR.obj runtime\geometries\davo\inquiz\ OBJ File IQZS1restraint.obj runtime\geometries\davo\inquiz\ OBJ File IQZS1whip1.obj runtime\geometries\davo\inquiz\ OBJ File IQZS1whip2.obj runtime\geometries\davo\inquiz\ OBJ File IQZTLZbrazier.obj runtime\geometries\davo\inquiz\ OBJ File IQZTLZnailset.obj runtime\geometries\davo\inquiz\ OBJ File IQZTLZtable.obj runtime\geometries\davo\inquiz\ OBJ File IQZToolAxe.obj runtime\geometries\davo\inquiz\ OBJ File IQZToolBrand.obj runtime\geometries\davo\inquiz\ OBJ File IQZToolbrandA.obj runtime\geometries\davo\inquiz\ OBJ File IQZToolbrandH.obj runtime\geometries\davo\inquiz\ OBJ File IQZToolbrandT.obj runtime\geometries\davo\inquiz\ OBJ File IQZToolbrandW.obj runtime\geometries\davo\inquiz\ OBJ File IQZToolclaw.obj runtime\geometries\davo\inquiz\ OBJ File IQZToolHammer.obj runtime\geometries\davo\inquiz\ OBJ File IQZToolPick.obj runtime\geometries\davo\inquiz\ OBJ File IQZToolPly1.obj runtime\geometries\davo\inquiz\ OBJ File IQZToolPly2.obj runtime\geometries\davo\inquiz\ OBJ File IQZToolPly3.obj runtime\geometries\davo\inquiz\ OBJ File IQZToolPly4.obj runtime\geometries\davo\inquiz\ OBJ File IQZToolRake.obj runtime\geometries\davo\inquiz\ OBJ File IQZToolSkewer.obj runtime\geometries\davo\inquiz\ OBJ File IQZToolSnips.obj runtime\geometries\davo\inquiz\ OBJ File IQZToolSpike.obj runtime\geometries\davo\inquiz\ OBJ File IQZWbase1.obj runtime\geometries\davo\inquiz\ OBJ File IQZWbase2.obj 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Note 1.png runtime\libraries\Pose\Davo\Grand Inquisitor\Flogger\M4 WHIP POSING\ PNG File !! Note 1.pp2 runtime\libraries\Pose\Davo\Grand Inquisitor\Flogger\M4 WHIP POSING\ PP2 File Whip 1 Position for M4.png runtime\libraries\Pose\Davo\Grand Inquisitor\Flogger\M4 WHIP POSING\ PNG File Whip 1 Position for M4.pz2 runtime\libraries\Pose\Davo\Grand Inquisitor\Flogger\M4 WHIP POSING\ PZ2 File Whips RT Hand pose.hd2 runtime\libraries\Pose\Davo\Grand Inquisitor\Flogger\M4 WHIP POSING\ PoserContent Whips RT Hand pose.png runtime\libraries\Pose\Davo\Grand Inquisitor\Flogger\M4 WHIP POSING\ PNG File !! Note 1.png runtime\libraries\Pose\Davo\Grand Inquisitor\Flogger\V4\ PNG File !! Note 1.pp2 runtime\libraries\Pose\Davo\Grand Inquisitor\Flogger\V4\ PP2 File !! Note 2.png runtime\libraries\Pose\Davo\Grand Inquisitor\Flogger\V4\ PNG File !! Note 2.pp2 runtime\libraries\Pose\Davo\Grand Inquisitor\Flogger\V4\ PP2 File _Default Flogger.png runtime\libraries\Pose\Davo\Grand Inquisitor\Flogger\V4\ PNG File _Default Flogger.pz2 runtime\libraries\Pose\Davo\Grand Inquisitor\Flogger\V4\ PZ2 File Pose 1 Flogger.png runtime\libraries\Pose\Davo\Grand Inquisitor\Flogger\V4\ PNG File Pose 1 Flogger.pz2 runtime\libraries\Pose\Davo\Grand Inquisitor\Flogger\V4\ PZ2 File Pose 1 V4.png runtime\libraries\Pose\Davo\Grand Inquisitor\Flogger\V4\ PNG File Pose 1 V4.pz2 runtime\libraries\Pose\Davo\Grand Inquisitor\Flogger\V4\ PZ2 File Whip 1 Position for V4.png runtime\libraries\Pose\Davo\Grand Inquisitor\Flogger\V4\ PNG File Whip 1 Position for V4.pz2 runtime\libraries\Pose\Davo\Grand Inquisitor\Flogger\V4\ PZ2 File Whips RT Hand pose.hd2 runtime\libraries\Pose\Davo\Grand Inquisitor\Flogger\V4\ PoserContent Whips RT Hand pose.png runtime\libraries\Pose\Davo\Grand Inquisitor\Flogger\V4\ PNG File !! Note 1.png runtime\libraries\Pose\Davo\Grand Inquisitor\Frame\V4\ PNG File !! 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Note 1.png runtime\libraries\Pose\Davo\Grand Inquisitor\Gibbet\V4\ PNG File !! 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Note 1.png runtime\libraries\Pose\Davo\Grand Inquisitor\Wheel Set\Wheel Combo 2\V4\ PNG File !! Note 1.pp2 runtime\libraries\Pose\Davo\Grand Inquisitor\Wheel Set\Wheel Combo 2\V4\ PP2 File !! Note 2.png runtime\libraries\Pose\Davo\Grand Inquisitor\Wheel Set\Wheel Combo 2\V4\ PNG File !! Note 2.pp2 runtime\libraries\Pose\Davo\Grand Inquisitor\Wheel Set\Wheel Combo 2\V4\ PP2 File !! Note 3.png runtime\libraries\Pose\Davo\Grand Inquisitor\Wheel Set\Wheel Combo 2\V4\ PNG File _Default Wheel.png runtime\libraries\Pose\Davo\Grand Inquisitor\Wheel Set\Wheel Combo 2\V4\ PNG File _Default Wheel.pz2 runtime\libraries\Pose\Davo\Grand Inquisitor\Wheel Set\Wheel Combo 2\V4\ PZ2 File Pose 1 V4.png runtime\libraries\Pose\Davo\Grand Inquisitor\Wheel Set\Wheel Combo 2\V4\ PNG File Pose 1 V4.pz2 runtime\libraries\Pose\Davo\Grand Inquisitor\Wheel Set\Wheel Combo 2\V4\ PZ2 File Pose 1 Wheel.png runtime\libraries\Pose\Davo\Grand Inquisitor\Wheel Set\Wheel Combo 2\V4\ PNG File Pose 1 Wheel.pz2 runtime\libraries\Pose\Davo\Grand Inquisitor\Wheel Set\Wheel Combo 2\V4\ PZ2 File Pose 2 V4a.png runtime\libraries\Pose\Davo\Grand Inquisitor\Wheel Set\Wheel Combo 2\V4\ PNG File Pose 2 V4a.pz2 runtime\libraries\Pose\Davo\Grand Inquisitor\Wheel Set\Wheel Combo 2\V4\ PZ2 File Pose 2 V4b.png runtime\libraries\Pose\Davo\Grand Inquisitor\Wheel Set\Wheel Combo 2\V4\ PNG File Pose 2 V4b.pz2 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