Product: Sub-Z Core Vendor/Creator: Davo or Davorama store support forum: https://www.renderotica.com/community/forums.aspx?g=topics&f=2878 Copyright (c) 2024 davo. All rights reserved. Not intended for redistribution. ----------------------------------------------------------------------------------------------------------------------------------- Ultra Sci-fi human or alien driven tech? You decide. Sub-Z Core features a futuristic experimentation room, restraints and tools with high tech or alien arc textures. ----------------------------------------------------------------------------------------------------------------------------------- SPECIAL NOTE 1: Posing for V4 figures is based on the STANDARD, NON-MORPHED OR ALTERED figures. If you have applied morphs or altered body shapes or proportions, you must manually adjust the character and device positions if connection points are not touching. If you do have to alter the poses, you can do this to one side of the device and one side of your character then use the symmetry command to mirror the result to the other side. Genesis 9 figure should have the female body shape morph applied before posing. ----------------------------------------------------------------------------------------------------------------------------------- SPECIAL NOTE 2: FireFly is the render engine of choice. ----------------------------------------------------------------------------------------------------------------------------------- Poser System Requirements: - PC and Mac compatible - Should be backwards compatible to poser 8+ - All files in .obj, .cr2, .png and .jpg format. - Poses included for V4.2 ---------------------------------------------------------------------------------------------------------------------------------- To install, open the zip file and extract the contents (make sure "use folders" option is checked to the location of your poser.exe file. For example: c:/program files/curious labs/poser 5 or c:/program files/Smith Micro/Poser 8 You may also install to a different location of your choice if you wish to use an external runtime location. Do not include "runtime" in the extraction path, it is already specified in the zip file. ----------------------------------------------------------------------------------------------------------------------------------- The props, figures and poses files will be extracted to the Following Libraries figures: /Davo/SubZ/ subfolders: Chamber/ contains the Chamber figure and room props. /Assemblies: Contains 2 pre-assembled versions of the chamber Hub/ contains the hub and it's add-on restraints and tools /Hub Assemblies: Contains the hub with pre-parented add-on tools or restraints /Tool Posing Options: contains some tool options for Hub Tools 1 and 2 /Xtra Arm Assemblies: contains pre-assembled Xtra Arm and attached tools or restraints Station X/ contains Station X restraint, helmet and smart helmet options. poses: /Davo/SubZ/subfolders: Chamber / contains subfolders: /Material Options: Contains Light, Dark and Alien Arch texture themes for the chamber and it's room props. Tank 1 / V4 - contains poses for the Tank 1 figure and matching poses for V4 /Combo Poses: contains poses for the Station combo, teets, tool machine and matching poses for V4 Hub / contains subfolders: /Material Options: Contains Light, Dark and Alien Arch texture themes for the Hub and it's add-on tools or restraints Restraint 1 / V4 - contains poses for the Hub Restraint 1 and matching poses for V4 Restraint 2 / V4 - contains poses for the Hub Restraint 2 and matching poses for V4 Station X / contains subfolders: /Material Options: Contains Light, Dark and Alien Arch texture themes for the Station X figure and helmet /V4 - contains poses for the Station X figure and matching poses for V4 and helmet ---------------------------------------------------------------------------------------------------------------------------------- Package Features: ---------------- CHAMBER FOLDER CONTENTS-- ---------------- - Read First: These informational icons have instructions for the items in the library, please click on and read them for some directions. - Cable 1: This is a set of thick, hanging cables. This is a figure with repositionable cables for adjustment. Place this figure anywhere in your scene for added interest. Material Pose files are included for 3 different texture themes (Material poses in pose library) - Cable 2: This is a single cable with transparent outter shell and lighted, bulbous interior filament that glows. Place this figure anywhere in your scene for added interest. Material Pose files are included for 3 different texture themes (Material poses in pose library) - Chamber: This chamber can either serve as a human high tech or alien experimentation chamber for dubios types of observation or experimentation. The chamber has 2 sets of walls, *wall1* walls are smooth walled and have no opening, by default these walls are not shown, they sit just below the chamber room, out of view. The *wall2* walls have an egg-shaped pod that can be used for displaying various speciments of creatures or people. There are 6 of each wall, 2 left, 2 right, front and back. You can move the walls out of view for better viewing angles. There is a central lamp in the ceiling that can be moved in and out of view in the event you want to add the Hub figure. There are also right and left side columns with small lights build into them, these columns can be moved out of view or rotated around the center of the chamber. PLEASE NOTE: Because of the non-typical shape of the room, some viewing angles might be obstructed, especially trying to view the recessed for. The "base" body part of the chamber has some MASTER MORPHS that will drop the right, left, front or back sides of the base floor, floor light ring and recessed floor simultaneously. Select the "base" body part of the Chamber to access these morphs. Lighting on the Chamber is ambient lit, so it will glow in a dimly lit scene. Material Pose files are included for 3 different texture themes (Material poses in pose library) - Chamber Tunnel: This is an add-on tunnel that fits in the openings on the outter wall of the chamber. The tunnel curves so you can't see the end of the tunnel. This is a simple add-on item to add interest to your scene. You can hide the sides, ceiling or floor of the tunnel in the event you want to render a scene with something in the tunnel. If you manually import the tunnel, you must select the tunnels 'body' rather than the base, the body rotated around the center of the chamber. It's rotation along the 'y' axis is in increments of 60 degrees. You must also move the " *wall2*cov " body parts (egg shaped pod) down and out of view if you want to add a tunnel. There are 2 pre-parented sets of chamber and tunnel combos in the assemblies folder for convenience. Material Pose files are included for 3 different texture themes (Material poses in pose library) - Chamber Vent Fan: This is a large fan unit you can import into the scene, it sits on the edge of the chamber. The 'body' portion of the fan vent rotates around the center of the chamber, select the 'body' part if you want to rotate it. This unit is simply for added interest if you want to use it. You might have to move some of the columns out of the way to use the fan. Material Pose files are included for 3 different texture themes (Material poses in pose librar - Control Panels 1 and 2: These are hovering control panels you can add to the scene for added interest. The screens are ambient lit to glow in a dimly lit scene. Add and place as desired. Material Pose files are included for 3 different texture themes (Material poses in pose library) - Tank 1: This is a display or observation Tank that hangs from the center of the chamber ceiling. You may need to move the chambers central lamp out of the way in the event of collision. The tanks fluid level is morph adjustable. Pose files for V4 included in the pose library. Parent V4 to the Tanks "base" body part before posing. There is an add-on Base for the Tank if you don't want it in the center of the room, see below. Material Pose files are included for 3 different texture themes (Material poses in pose library) - Tank 1 Base: There is a stand alone tank base and a smart version. The smart version will automatically position and parent to the tank. If you want to use more than 1 tank in the chamber, you will have to use the tanks "bottom height" morph on the "base" body part to shorten the tank, then move the smart base up to meet the bottom of the tank. Material Pose files are included for 3 different texture themes (Material poses in pose library) --------- ASSEMBLIES SUBFOLDER-- --------- There are 2 pre-assembled versions of the chamber: - Chamber All Tunnels: This version has chamber tunnels attached to each wall section. - Chamber Half Tunnels: This version has tunnels only on the front and back wall sections. -------------------------------------------------------------------------------------------------------------------- -------- HUB FOLDER CONTENTS-- -------- - Read First: These informational icons have instructions for the items in the library, please click on and read them for some directions. - Hub: The hub is a ceiling mounted (by default) orbital tool and restraint holder. The hub has an articulated armature with a tool or restraint holder tool tip armature. One of the armature joints has a cable bundle that can be rotated to proper angle to simulate gravity. The main hub connector also has a cable bundle that can be angle adjusted. There is a repositionable lamp head with easypose bending stem. The lamp moves independantly of the hub and armature, this allows you to precision position the lamp and then pose the easypose stem back toward the repositionable lamp receptacle on the hub connection. There are amblient lit lighting elements on the hub which will glow in a dimly lit scene. The hub by default fits in the Chamber figures central well on the ceiling. If you use the hub, move the chambers lamp up out of the way to avoid collision. There is a Hub Assemblies subfolder with pre-assembled Hub and Restraint or Tool assemblies. The last armature (arm6FT) on the arm has some length and width morphs to fit different tools and restraints. If you manually add any restraints or tools, this is the body part to add them to. There is an Xtra Arm armature in the folder if you want to have 2 armatures. See below. Material Pose files are included for 3 different texture themes (Material poses in pose library) - Xtra Arm: This is an extra armature, same as the arm on the hub. You can add this arm to the hub or any other place you wish. There is an Xtra Arm Assemblies subfolder with pre-assembled Xtra Arm plus tool or restraints. If you add this Xtra Arm to the hub, parent it to the hubs "hub" body part. Material Pose files are included for 3 different texture themes (Material poses in pose library) - Xtra Lamp. This is an extra lamp, same as the one on the Hub figure. The lamp head has an easypose bending stem. The lamp moves independantly of the hub and armature, this allows you to precision position the lamp and then pose the easypose stem back toward the repositionable lamp receptacle on the hub connection. Material Pose files are included for 3 different texture themes (Material poses in pose library) - Hub Restraint 1: This is an exam table with repositionable wrist and ankle cuffs. There is also 4 repositionable spires. The restraint also features right and left breast milking teets (hidden within the table by default) with easypose hoses that can be posed back into the teet receptacles near the head. The Base of the restraint is the center clyinder on the bottom of the table. Use this "base" body part to move the table around. Pose file is provided for the restraint and matching pose for V4. Parent V4 to the restraints "table" body part before applying poses. There is a pose to show and hide the teets. A pre-assembled restraint table already positioned and parented to the hub and Xtra Arm is available in their subfolders. Material Pose files are included for 3 different texture themes (Material poses in pose library) - Hub Restraint 2: This is a fully adjustable combined thigh and wrist cuffing system. The cuffs are mounted to a central connection in the back of the restraint. The "base" body part of the restraint is what is used to move the entire restraint around. Pose file is provided for the restraint and matching pose for V4. Parent V4 to the restraints "conn" body part before applying poses. A pre-assembled restraint table already positioned and parented to the hub and Xtra Arm is available in their subfolders. Material Pose files are included for 3 different texture themes (Material poses in pose library) - Hub Tool 1: This is a large phalic shaped tool that can be mounted to the hub. The shaft has size and shape morphs. A pre-assemble Hub and Xtra Arm assembly is provided in the subfolders in the Hub folder. Material Pose files are included for 3 different texture themes (Material poses in pose library) - Hub Tool 2: This is a multi-tool with drill bit, syringe, dual laser head and buzz saw style blade. The drill, laser, syringe and saw blade have morphs so check them out. The "Tool Posing Options" folder has some pre-set tool options for quick application. The poses will not change the tools housing position. A pre-assemble Hub and Xtra Arm assembly is provided in the subfolders in the Hub folder. Material Pose files are included for 3 different texture themes (Material poses in pose library) - Hub Tool 3: This is a tool holder with 3 different phalic shaped dildo's, each with some size and shape morphs. At the bottom of the tool base is a cable bundle. You can adjust the angle of each dildo's holder as needed. The "Tool Posing Options" folder has some pre-set tool options for quick application. The poses will not change the tools housing position. A pre-assemble Hub and Xtra Arm assembly is provided in the subfolders in the Hub folder. Material Pose files are included for 3 different texture themes (Material poses in pose library) -------- STATION X SUBFOLDER -------- - Read First: These informational icons have instructions for the items in the library, please click on and read them for some directions. - Station X: This unique restraint or exam table is crafted to have a super hi tech or alien look and feel. By default the Station X is floor mounted, however you can place the 'base' body part where you wish, maybe ceiling or wall, and move the 'stemconn' body part to a new angle and position, then pose the easypose stem back toward the base. The table is fully articulated and poseable and has right and left side symmetrical mirroring for fine tuning adjustments. Most parts have size and shape adjustments for fine tuning poses and custom posing. There are 2 leg and 2 arm armatures to restraint your characters arms and legs. The cuff rims have size and shape morphs to snug them up if needed. The table has a fuck machine with 2 dildo heads. The dildo heads have size and shape morphs. There is an easypose hose on the fuck machine that allows you to pose the hose back toward a receptacle on the front of the table stem. The table stem has another receptacle on the back side for posing your characters helmet (if used) toward the receptacle. See notes on helmets below. 2 Pose files for V4 and matching pose file for the table and helmet are provided. Parent your character to the tables "hub" body part before applying poses. Material Pose files are included for 3 different texture themes (Material poses in pose library) - Helmet: This is a simple face covering helmet with and easypose hose attached to the top. The base of the hose is repositionable. seg_000 of the hose can control the hoses overall length. The seg_001 and every tenth or 20th segment (seg_010, seg_020, etc) have master bending nodes. You can position and parent the helmet to any characters head, parent it to the head after fitting. Material Pose files are included for 3 different texture themes (Material poses in pose library) - Helmet V4 or M4 Smart: These are smart parenting helmets for V4 or M4. Select your character in the scene then apply the helmet, it will automatically position and parent. ---------------------------------------------------------------------------------------------------------------------------------------------------------- Pose Folders: ---------------------------------------------------------------------------------------------------------------------------------------------------------- ----------------------- Material Options Folders ----------------------- This folder contains a light, dark and alien arch material theme for the Chamber, Hub and Station X, their add-on parts and helmets. Select any of those items from your scene then apply the texture theme of choice from the library for each part. ------------------- V4 pose folders under the Chamber, Hub Restraint and StationX subfolders: ------------------- Note: Posing for Genesis V4.2 figures is based on the STANDARD, NON-MORPHED OR ALTERED figures. If you have applied morphs or altered body shapes or proportions, you must manually adjust the character and device positions if connection points are not touching. If you do have to alter the poses, you can do this to one side of the device and one side of your character then use the symmetry command to mirror the result to the other side. Please note if the library has an informational image file in the library or see descriptions in this readme in the figures notes. This "read first" icon will bring up a list of notes pertaining to what part of the device you should parent your character to. There is an included tutorial in the tutorials folder in the main davo/props folder. See Chamber Tank, Hub Restraints and Station X notes above an the readme icon in the individual folders to know what body part to parent V4 to prior to posing. ----------------------------------------------------------------------------------------------------------------------------------- Poser file structure and files: Name Path Type davo_SUBZcore_Poser_readme.txt Text Document Easypose Tutorial.pdf Adobe Acrobat Document SUBZcable1.obj runtime\geometries\davo\subZ\ OBJ File SUBZcable2.obj runtime\geometries\davo\subZ\ OBJ File SUBZch1tunl.obj runtime\geometries\davo\subZ\ OBJ File SUBZchamb1.obj runtime\geometries\davo\subZ\ OBJ File SUBZchfan1.obj runtime\geometries\davo\subZ\ OBJ File SUBZcpanel1.obj runtime\geometries\davo\subZ\ OBJ File SUBZcpanel2.obj runtime\geometries\davo\subZ\ OBJ File SUBZfmach2.obj runtime\geometries\davo\subZ\ OBJ File SUBZfmach2x.obj runtime\geometries\davo\subZ\ OBJ File SUBZhelm1.obj runtime\geometries\davo\subZ\ OBJ File SUBZhrest1.obj runtime\geometries\davo\subZ\ OBJ File SUBZhrest2.obj runtime\geometries\davo\subZ\ OBJ File SUBZhtool1.obj runtime\geometries\davo\subZ\ OBJ File SUBZhtool2.obj runtime\geometries\davo\subZ\ OBJ File SUBZhtool3.obj runtime\geometries\davo\subZ\ OBJ File SUBZhub.obj runtime\geometries\davo\subZ\ OBJ File SUBZstaX.obj runtime\geometries\davo\subZ\ OBJ File SUBZtank1.obj runtime\geometries\davo\subZ\ OBJ File SUBZtank1B.obj runtime\geometries\davo\subZ\ OBJ File SUBZxgenmach.obj runtime\geometries\davo\subZ\ OBJ File SUBZxhubarm.obj runtime\geometries\davo\subZ\ OBJ File SUBZxhublamp.obj runtime\geometries\davo\subZ\ OBJ File _readme.cm2 runtime\libraries\character\Davo\SubZ\Chamber\ CM2 File _Readme.png runtime\libraries\character\Davo\SubZ\Chamber\ PNG File _readme.py runtime\libraries\character\Davo\SubZ\Chamber\ Python File _readme.txt runtime\libraries\character\Davo\SubZ\Chamber\ Text Document Cable 1.cr2 runtime\libraries\character\Davo\SubZ\Chamber\ CR2 File Cable 1.png runtime\libraries\character\Davo\SubZ\Chamber\ PNG File Cable 2.cr2 runtime\libraries\character\Davo\SubZ\Chamber\ CR2 File Cable 2.png runtime\libraries\character\Davo\SubZ\Chamber\ PNG File Chamber Tunnel.cr2 runtime\libraries\character\Davo\SubZ\Chamber\ CR2 File Chamber Tunnel.png runtime\libraries\character\Davo\SubZ\Chamber\ PNG File Chamber Vent Fan.cr2 runtime\libraries\character\Davo\SubZ\Chamber\ CR2 File Chamber Vent Fan.png runtime\libraries\character\Davo\SubZ\Chamber\ PNG File Chamber.cr2 runtime\libraries\character\Davo\SubZ\Chamber\ CR2 File Chamber.png runtime\libraries\character\Davo\SubZ\Chamber\ PNG File Control Panel 1.cr2 runtime\libraries\character\Davo\SubZ\Chamber\ CR2 File Control Panel 1.png runtime\libraries\character\Davo\SubZ\Chamber\ PNG File Control Panel 2.cr2 runtime\libraries\character\Davo\SubZ\Chamber\ CR2 File Control Panel 2.png runtime\libraries\character\Davo\SubZ\Chamber\ PNG File Tank 1 Base Smart.cr2 runtime\libraries\character\Davo\SubZ\Chamber\ CR2 File Tank 1 Base Smart.png runtime\libraries\character\Davo\SubZ\Chamber\ PNG File Tank 1 Base.cr2 runtime\libraries\character\Davo\SubZ\Chamber\ CR2 File Tank 1 Base.png runtime\libraries\character\Davo\SubZ\Chamber\ PNG File Tank 1.cr2 runtime\libraries\character\Davo\SubZ\Chamber\ CR2 File Tank 1.png runtime\libraries\character\Davo\SubZ\Chamber\ PNG File Chamber All Tunnels.cr2 runtime\libraries\character\Davo\SubZ\Chamber\Assemblies\ CR2 File Chamber All Tunnels.png runtime\libraries\character\Davo\SubZ\Chamber\Assemblies\ PNG File Chamber Half Tunnels.cr2 runtime\libraries\character\Davo\SubZ\Chamber\Assemblies\ CR2 File Chamber Half Tunnels.png runtime\libraries\character\Davo\SubZ\Chamber\Assemblies\ PNG File _readme.cm2 runtime\libraries\character\Davo\SubZ\Hub\ CM2 File _Readme.png runtime\libraries\character\Davo\SubZ\Hub\ PNG File _readme.py runtime\libraries\character\Davo\SubZ\Hub\ Python File _readme.txt runtime\libraries\character\Davo\SubZ\Hub\ Text Document Hub Restraint 1.cr2 runtime\libraries\character\Davo\SubZ\Hub\ CR2 File Hub Restraint 1.png runtime\libraries\character\Davo\SubZ\Hub\ PNG File Hub Restraint 2.cr2 runtime\libraries\character\Davo\SubZ\Hub\ CR2 File Hub Restraint 2.png runtime\libraries\character\Davo\SubZ\Hub\ PNG File Hub Tool 1.cr2 runtime\libraries\character\Davo\SubZ\Hub\ CR2 File Hub Tool 1.png runtime\libraries\character\Davo\SubZ\Hub\ PNG File Hub Tool 2.cr2 runtime\libraries\character\Davo\SubZ\Hub\ CR2 File Hub Tool 2.png runtime\libraries\character\Davo\SubZ\Hub\ PNG File Hub Tool 3.cr2 runtime\libraries\character\Davo\SubZ\Hub\ CR2 File Hub Tool 3.png runtime\libraries\character\Davo\SubZ\Hub\ PNG File Hub.cr2 runtime\libraries\character\Davo\SubZ\Hub\ CR2 File Hub.png runtime\libraries\character\Davo\SubZ\Hub\ PNG File Xtra Arm.cr2 runtime\libraries\character\Davo\SubZ\Hub\ CR2 File Xtra Arm.png runtime\libraries\character\Davo\SubZ\Hub\ PNG File 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runtime\libraries\character\Davo\SubZ\Hub\Hub Assemblies\ CR2 File With Tool 2.png runtime\libraries\character\Davo\SubZ\Hub\Hub Assemblies\ PNG File With Tool 3.cr2 runtime\libraries\character\Davo\SubZ\Hub\Hub Assemblies\ CR2 File With Tool 3.png runtime\libraries\character\Davo\SubZ\Hub\Hub Assemblies\ PNG File _readme.cm2 runtime\libraries\character\Davo\SubZ\Hub\Tool Posing Options\ CM2 File _Readme.png runtime\libraries\character\Davo\SubZ\Hub\Tool Posing Options\ PNG File _readme.py runtime\libraries\character\Davo\SubZ\Hub\Tool Posing Options\ Python File _readme.txt runtime\libraries\character\Davo\SubZ\Hub\Tool Posing Options\ Text Document Drill Hide.png runtime\libraries\character\Davo\SubZ\Hub\Tool Posing Options\Tool 2\ PNG File Drill Hide.pz2 runtime\libraries\character\Davo\SubZ\Hub\Tool Posing Options\Tool 2\ PZ2 File Drill Show.png runtime\libraries\character\Davo\SubZ\Hub\Tool Posing Options\Tool 2\ PNG File Drill Show.pz2 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