Funfluidz CiX for Genesis 9 Copyright by Pushee-Ri 2025 All Rights reserved. This is not a merchant resource. ------------------------------------------------------------------------------------------------- F.A.Q. .......................................................................... Q: Is the product difficult to use? A: No. With the exception of the lump, use all other objects as usual: Select the model and assign. Q: How to assign the lump? A: Expand the G9 model in the "Scene" pane and select "Genesis 9 Mouth" instead of the entire model. Now you can assign the lump to the models tongue. Q: Why is the assignment of the lump different? A: The mouth (teeth, tongue) of G9 models was created as a sub-node of the model. Therefore, nothing can be assigned to this special node in the regular way. Q: Why does rendering take more time? A: To achieve my special "Pushee-Ri look", I mainly use the "Refraction" and "TopCoat" material settings. This leads to a longer render time. Q: How much more time does rendering require? A: This depends on the scene, the model, the hair, the size of the picture, etc. With my renderings, I had to wait 60% longer on average ... but the wait was worth it for every image. Q: Are the promos post-processed? A: Nope, that would be very unfair to you. All images are as they came out of the Iray render ... including the longer waiting time. Q: Do I have to use the "Wet Spots" or "Living Liquids"? A: Nope. But the "Wet Spots" and / or "Living Liquids" give your scene greater realism. Q: Where do the black / dark-red spots in the rendering come from? A: These are Iray artifacts that occur when transparent and non-transparent areas overlap. To fix this, select the "FF Wet"/ "LL Face" object, switch to the "Parameters" pane and change the value of Mesh Offset -> Offset Distance in 0.02 steps until the artefacts disappear. Q: How can I control the drops? A: Expand the object until you see a bone called "Base". Use the regular sliders (Side-Side, Bend) to move the drop. Q: Why does the drop sometimes look strange after I have adjusted the bones? A: Because this is one of my first attempts to rig in DAZ ... Q: Why do the drops sometimes flip? A: Well ... that's one of the DAZ "secrets" (bugs!) that nobody understands. It mainly concerns these options for the mouth/lips: Funnel, Pucker and Purse. You should only use these options with caution. Q: Can I control the lump? A: Yes. Select it and switch to the "Parameters" pane -> Morphs. There you will find several morphs to move, stretch or distort the lump. Q: Can I move the Wet Spots / the LL Face? A: You can - but with this project, that only makes sense to a limited extent. Both the wet spots and the LL Face are aligned exactly where they belong. If you want to make minor corrections for a specific scene, you will find a description below.