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simontemplar  
#701 Posted : Wednesday, April 26, 2017 3:37:38 AM(UTC)
simontemplar

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I've tried all sorts of combinations without much success. The LabiaMajorShape morphs stretch the Majors down but make it essentially more "pointy" in the center. 
When I try to bring the Majors closer to eachother, they intersect. The kinds of cameltoes I am trying to achieve are very much of the variety shown in this gallery.
As you can see, the Majors are brought together and the clitoral area is sunk in and invisible. As for the variety of shapes shown in the galley, they are exactly the
sorts of variations I'd like to have for scenes with several characters in them.
I'd even buy a separate addon if you think this is too much work for a free addon/morphs set.

"That was fun. Let's do it again."
nightwolf1982  
#702 Posted : Wednesday, April 26, 2017 5:40:35 AM(UTC)
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simontemplar: Cameltoes like this?
nightwolf1982 attached the following image(s):
cameltoe.jpg
thanks 1 user thanked nightwolf1982 for this useful post.
3feetwolf on 4/27/2017(UTC)
simontemplar  
#703 Posted : Wednesday, April 26, 2017 7:50:58 AM(UTC)
simontemplar

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Similar to this, in a way but look at the gallery I linked: Some end at the bottom in a V shape. I'd like to be able to achieve that too.
I'd like to be able to make cameltoe variations :) That would at least take one morph which pulls down the inner part of the cameltoe
lower than the center of each separated major labia. If I am not clear enough, tell me, I'll doodle something.
"That was fun. Let's do it again."
Masterstroke  
#704 Posted : Wednesday, April 26, 2017 10:00:17 AM(UTC)
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Originally Posted by: nightwolf1982 Go to Quoted Post
Masterstroke, in NGV7's shape parameters there's a morph called MonsPubisAdjustment which can soften the "pointiness" of the gens some.  Combined with the new GensPosition morph, I was able to get the Mons Pubis pretty flat.
Thanks, that helped a little bit. Some poses and custom morphs make it a bit difficult to avoid unwanted distortions. At least it's better now. :-)
Masterstroke  
#705 Posted : Wednesday, April 26, 2017 11:03:45 AM(UTC)
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Originally Posted by: simontemplar Go to Quoted Post
Similar to this, in a way but look at the gallery I linked: Some end at the bottom in a V shape. I'd like to be able to achieve that too.
I'd like to be able to make cameltoe variations :) That would at least take one morph which pulls down the inner part of the cameltoe
lower than the center of each separated major labia. If I am not clear enough, tell me, I'll doodle something.
  here is, what i did for myself a while ago. Dialed some sliders, fixed the result in ZB and made it an ERC controller. Quick and dirty ;-) Hope it helpes.

P.S. The attachment is a zip-file. ;-)

Edited by user Wednesday, April 26, 2017 11:30:34 AM(UTC)  | Reason: Not specified

File Attachment(s):
Cameltoe (6kb) downloaded 50 time(s).
thanks 2 users thanked Masterstroke for this useful post.
WritenWrong on 4/27/2017(UTC), 3feetwolf on 4/27/2017(UTC)
simontemplar  
#706 Posted : Wednesday, April 26, 2017 1:29:34 PM(UTC)
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I'll give it a go, MS, thanks! :) I really need to learn Zbrush :/ I don't have a good sense of volumes though which sucks.
"That was fun. Let's do it again."
3feetwolf  
#707 Posted : Thursday, April 27, 2017 9:54:37 PM(UTC)
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Originally Posted by: simontemplar Go to Quoted Post
Similar to this, in a way but look at the gallery I linked: Some end at the bottom in a V shape. I'd like to be able to achieve that too.
I'd like to be able to make cameltoe variations :) That would at least take one morph which pulls down the inner part of the cameltoe
lower than the center of each separated major labia. If I am not clear enough, tell me, I'll doodle something.


Thank you for the explanation, I have started thinking about making a series of morphs so that users can use them to customize a variety of camel toe.

thanks 1 user thanked 3feetwolf for this useful post.
simontemplar on 4/28/2017(UTC)
volf  
#708 Posted : Thursday, April 27, 2017 10:19:21 PM(UTC)
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On my side here is a list of the morphs in the expansion pack. They can be combined with the existing morphs as well.


thanks 4 users thanked volf for this useful post.
Masterstroke on 4/28/2017(UTC), simontemplar on 4/28/2017(UTC), RobinsonUK on 4/28/2017(UTC), 3feetwolf on 4/30/2017(UTC)
simontemplar  
#709 Posted : Friday, April 28, 2017 3:07:30 AM(UTC)
simontemplar

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Originally Posted by: 3feetwolf Go to Quoted Post
Thank you for the explanation, I have started thinking about making a series of morphs so that users can use them to customize a variety of camel toe.


Cheers much, mate :) I the same kind of variety as in that gallery can be achieved, I'll be a happy guy! 
"That was fun. Let's do it again."
simontemplar  
#710 Posted : Friday, April 28, 2017 3:09:46 AM(UTC)
simontemplar

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Originally Posted by: volf Go to Quoted Post
On my side here is a list of the morphs in the expansion pack. They can be combined with the existing morphs as well.


This looks really great! I really gotta play with this 
"That was fun. Let's do it again."
RobinsonUK  
#711 Posted : Friday, April 28, 2017 9:14:07 AM(UTC)
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Originally Posted by: volf Go to Quoted Post
On my side here is a list of the morphs in the expansion pack. They can be combined with the existing morphs as well.


Wheeeeeeeeeeeeeeeeeeeeeeen?


I've been checking back daily to see if it's available.  
simontemplar  
#712 Posted : Friday, April 28, 2017 9:46:55 AM(UTC)
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You and me both, Robbie :D
"That was fun. Let's do it again."
volf  
#713 Posted : Friday, April 28, 2017 2:25:20 PM(UTC)
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The Expansion pack is now live
thanks 3 users thanked volf for this useful post.
Masterstroke on 4/28/2017(UTC), kay66 on 4/28/2017(UTC), RobinsonUK on 4/28/2017(UTC)
RobinsonUK  
#714 Posted : Friday, April 28, 2017 7:36:30 PM(UTC)
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Originally Posted by: volf Go to Quoted Post
The Expansion pack is now live


Testing it.




Well, I thought it was funny...  
thanks 1 user thanked RobinsonUK for this useful post.
cheesymaid on 4/29/2017(UTC)
WritenWrong  
#715 Posted : Saturday, April 29, 2017 4:16:48 AM(UTC)
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Trying out Zev0's morphs later.

Originally Posted by: 3feetwolf Go to Quoted Post
Originally Posted by: simontemplar Go to Quoted Post
Similar to this, in a way but look at the gallery I linked: Some end at the bottom in a V shape. I'd like to be able to achieve that too.
I'd like to be able to make cameltoe variations :) That would at least take one morph which pulls down the inner part of the cameltoe
lower than the center of each separated major labia. If I am not clear enough, tell me, I'll doodle something.


Thank you for the explanation, I have started thinking about making a series of morphs so that users can use them to customize a variety of camel toe.



I have a couple of morphs I did that I would be happy to share.
simontemplar  
#716 Posted : Saturday, April 29, 2017 6:22:12 AM(UTC)
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Oho. Interesting :3
"That was fun. Let's do it again."
cheesymaid  
#717 Posted : Saturday, April 29, 2017 10:56:33 AM(UTC)
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*sigh* Everything I'm working on right now is either using Genesis 2 or the Daz genitalia... but I bought it anyway because Zev0 does good work.
Optika  
#718 Posted : Wednesday, May 17, 2017 1:35:51 PM(UTC)
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Hi there, thought I have the latest version of NG7. At least checked and installed the updated morph packs. But there seems to be a problem with the colors. I applied NG7 to Stevie from Rhiannon just released a couple of days ago at Rendo. But some areas are just plain white and not taking any color from the default texture. What's wrong. Do I need to manually alter colors via LIE. Never had this before.


3feetwolf  
#719 Posted : Thursday, May 18, 2017 9:00:05 AM(UTC)
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Originally Posted by: Optika Go to Quoted Post
Hi there, thought I have the latest version of NG7. At least checked and installed the updated morph packs. But there seems to be a problem with the colors. I applied NG7 to Stevie from Rhiannon just released a couple of days ago at Rendo. But some areas are just plain white and not taking any color from the default texture. What's wrong. Do I need to manually alter colors via LIE. Never had this before.


Hi Optika, please check the material settings of the character's skin to see if Translucency Color is set to white(1.0, 1.0, 1.0).
If so, and because the SSS map of the new gens is grayscale, so the labia and anus are grayed out in the rendering results.

The solution is to manually modify Translucency Color of each surface.
Anus: Use LIE to open the texture of Translucency Color, select 'GensMapSSS_1009' in the layers list, set its 'Resource' to None, and change its color to a reddish color. And then click 'Accept' to save and exit.
Labia Minora: Change the texture of Translucency Color to 'GensMapD_1009.jpg'.
Torso: Use LIE to open the texture of Translucency Color, select 'GensMapSSS_1009' in the layers list, set its 'Resource' to 'GensMapD_1009.jpg'. And then click 'Accept' to save and exit.
Vagina&Rectum: Change the texture of Translucency Color to 'GensMapD_1009.jpg'.

Edited by user Thursday, May 18, 2017 9:12:30 AM(UTC)  | Reason: Not specified

Horine  
#720 Posted : Wednesday, May 24, 2017 1:39:08 PM(UTC)
Horine

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Hi !

I have a little problem. When I apply the NG7 on a model, it's not replace the piece of torso like before and do that :

I don't understand... I haven't change anything on my config... 
I don't think it's Daz because i try with Daz 4.8 and the most recently version, and it's do the same ....
And it's do the same thing on the ancient model with NG7...


EDIT : It's working now. But, i don't understand why, because, i've not change everything....

Edited by user Wednesday, May 24, 2017 10:54:06 PM(UTC)  | Reason: Not specified

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