====================================================================== SOME INFO ====================================================================== PBR Texture Tile Colletion Vol. 1 for Iray in Daz Studio - ©CGBytes 2016 Tech Support store.manager@cgbytes.com https://www.cgbytes.com/content-artists/CGbytes/1087 ====================================================================== CONTENTS ====================================================================== ..\PBRTextureTileCollection\DEV\ HDpromos.duf HDpromos.duf.png MainPromo.duf MainPromo.duf.png ..\PBRTextureTileCollection\Runtime\Textures\CGBytes\TextureTileCollection1\AncientTatteredCloth\ AncientTatteredCloth2_Base_Color.jpg AncientTatteredCloth2_Height.jpg AncientTatteredCloth2_Normal.jpg AncientTatteredCloth2_Roughness.jpg AncientTatteredCloth_Ambient_Occlusion.jpg AncientTatteredCloth_Base_Color.jpg AncientTatteredCloth_Height.jpg AncientTatteredCloth_Normal.jpg AncientTatteredCloth_Roughness.jpg ..\PBRTextureTileCollection\Runtime\Textures\CGBytes\TextureTileCollection1\Denim1\ Denim1_ambientOcclusion_0000.jpg Denim1_baseColor_0000.jpg Denim1_glossiness_0000.jpg Denim1_height_0000.jpg Denim1_normal_0000.jpg Denim1_roughness_0000.jpg ..\PBRTextureTileCollection\Runtime\Textures\CGBytes\TextureTileCollection1\Denim2\ Denim2_ambientOcclusion.jpg Denim2_baseColor.jpg Denim2_diffuse.jpg Denim2_glossiness.jpg Denim2_height.jpg Denim2_metallic.jpg Denim2_normal.jpg Denim2_roughness.jpg Denim2_specular.jpg ..\PBRTextureTileCollection\Runtime\Textures\CGBytes\TextureTileCollection1\LeatherBrownBasic\ LeatherBrownBasic_ambientOcclusion.jpg LeatherBrownBasic_baseColor.jpg LeatherBrownBasic_diffuse.jpg LeatherBrownBasic_glossiness.jpg LeatherBrownBasic_height.jpg LeatherBrownBasic_metallic.jpg LeatherBrownBasic_normal.jpg LeatherBrownBasic_roughness.jpg LeatherBrownBasic_specular.jpg ..\PBRTextureTileCollection\Runtime\Textures\CGBytes\TextureTileCollection1\LeatherBrownCracked\ LeatherBrownCracked_ambientOcclusion.jpg LeatherBrownCracked_baseColor.jpg LeatherBrownCracked_diffuse.jpg LeatherBrownCracked_glossiness.jpg LeatherBrownCracked_height.jpg LeatherBrownCracked_normal.jpg LeatherBrownCracked_roughness.jpg ..\PBRTextureTileCollection\Runtime\Textures\CGBytes\TextureTileCollection1\LeatherBrownWeathered\ LeatherBrownWeathered_ambientOcclusion.jpg LeatherBrownWeathered_baseColor.jpg LeatherBrownWeathered_diffuse.jpg LeatherBrownWeathered_glossiness.jpg LeatherBrownWeathered_height.jpg LeatherBrownWeathered_normal.jpg LeatherBrownWeathered_roughness.jpg ..\PBRTextureTileCollection\Runtime\Textures\CGBytes\TextureTileCollection1\RoughBark1\ RoughBark1_ambientOcclusion.jpg RoughBark1_baseColor.jpg RoughBark1_displacement.jpg RoughBark1_normal.jpg RoughBark1_roughness.jpg ..\PBRTextureTileCollection\Runtime\Textures\CGBytes\TextureTileCollection1\RoughBark2\ RoughBark2_ambientOcclusion.jpg RoughBark2_baseColor.jpg RoughBark2_displacement.jpg RoughBark2_normal.jpg RoughBark2_roughness.jpg ..\PBRTextureTileCollection\Runtime\Textures\CGBytes\TextureTileCollection1\SwampyGround1\ SwampyGround1_ambientOcclusion.jpg SwampyGround1_baseColor.jpg SwampyGround1_displacement.jpg SwampyGround1_normal.jpg SwampyGround1_roughness.jpg ..\PBRTextureTileCollection\Runtime\Textures\CGBytes\TextureTileCollection1\SwampyGround2\ SwampyGround2_ambientOcclusion.jpg SwampyGround2_baseColor.jpg SwampyGround2_displacement.jpg SwampyGround2_normal.jpg SwampyGround2_roughness.jpg ..\PBRTextureTileCollection\Runtime\Textures\CGBytes\TextureTileCollection1\SwampyGround3\ SwampyGround3_ambientOcclusion.jpg SwampyGround3_baseColor.jpg SwampyGround3_displacement.jpg SwampyGround3_normal.jpg SwampyGround3_roughness.jpg ..\PBRTextureTileCollection\Shader Presets\Iray\CGbytes PBR Texture Tile Collection 1\ Ancient Tattered Cloth1.duf Ancient Tattered Cloth1.duf.png Ancient Tattered Cloth2.duf Ancient Tattered Cloth2.duf.png Denim1.duf Denim1.duf.png Denim2.bak Denim2.duf Denim2.duf.png Leather Brown Basic.bak Leather Brown Basic.duf Leather Brown Basic.duf.png Leather Brown Cracked.duf Leather Brown Cracked.duf.png Leather Brown Weathered.duf Leather Brown Weathered.duf.png Rough Bark1.bak Rough Bark1.duf Rough Bark1.duf.png Rough Bark2.bak Rough Bark2.duf Rough Bark2.duf.png Swampy Ground1.bak Swampy Ground1.duf Swampy Ground1.duf.png Swampy Ground2.bak Swampy Ground2.duf Swampy Ground2.duf.png Swampy Ground3.bak Swampy Ground3.duf Swampy Ground3.duf.png ====================================================================== Product Requirements and Compatibility ====================================================================== Programs Required:DAZ Studio 4.9 Models Required:None Any addons required to use: None ====================================================================== ABOUT THE SET ====================================================================== Unzip to 'My Library'. Usage Notes: Apply to any material selected in the Surfaces tab; To increase or decrease the repetition of the tiles on surfaces, dial up or down the Vertical or Horizontal Tile settings in the Geometry/UV section of the surface. ====================================================================== TAGS ====================================================================== texture, tile, PBR, physics based rendering, Iray, ground, grass, bark, tree, cloth, denim, leather ====================================================================== COPYRIGHT & LICENSE ====================================================================== Copyright (c) 2017 CGBytes. All rights reserved. Not intended for redistribution.